D3.js forceSimulation Radial Force
Explains radial force in D3.js forceSimulation.
Example program
This is a D3.js forceSimulation forceRadial demo. It can arrange elements in a circle.
Example code
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>D3 v7 force simulation force radial</title>
</head>
<body>
<svg width="800" height="600"></svg>
<script src="https://d3js.org/d3.v7.min.js"></script>
<script>
// 1. Prepare the data to draw
var width = document.querySelector("svg").clientWidth;
var height = document.querySelector("svg").clientHeight;
var nodesData = [];
for (var i = 0; i < 50; i++) {
nodesData.push({
"x": width * Math.random(),
"y": height * Math.random(),
"r": parseInt(20 * Math.random() + 2)
});
}
// 2. Add SVG elements
var node = d3.select("svg")
.selectAll("circle")
.data(nodesData)
.enter()
.append("circle")
.attr("r", function (d) { return d.r })
.attr("fill", "Gold")
.attr("stroke", "black")
.attr("opacity", 0.7)
.call(d3.drag()
.on("start", dragstarted)
.on("drag", dragged)
.on("end", dragended));
// 3. Configure forceSimulation
var simulation = d3.forceSimulation()
.force("collide",
d3.forceCollide()
.radius(function (d) { return d.r + 1 })
.iterations(16))
.force("charge", d3.forceManyBody().strength(-30))
.force("r",
d3.forceRadial()
.radius(height * 0.35)
.x(width / 2)
.y(height / 2)
.strength(0.5)
);
simulation.velocityDecay(0.2);
simulation
.nodes(nodesData)
.on("tick", ticked);
// 4. forceSimulation drawing update function
function ticked() {
node
.attr("cx", function (d) { return d.x; })
.attr("cy", function (d) { return d.y; });
}
// 5. Drag event functions
function dragstarted(event, d) {
if (!event.active) simulation.alphaTarget(0.3).restart();
d.fx = d.x;
d.fy = d.y;
}
function dragged(event, d) {
d.fx = event.x;
d.fy = event.y;
}
function dragended(event, d) {
if (!event.active) simulation.alphaTarget(0);
d.fx = null;
d.fy = null;
}
</script>
</body>
</html>
Explanation
The basics are the same as the node interaction sample. This page only explains “3. Configure forceSimulation”.
3. Configure forceSimulation
// 3. Configure forceSimulation
var simulation = d3.forceSimulation()
.force("collide",
d3.forceCollide()
.radius(function(d) { return d.r + 1 })
.iterations(16))
.force("charge", d3.forceManyBody().strength(-30))
// Explanation starts here ---------------
.force("r",
d3.forceRadial()
.radius(height / 2 * 0.7)
.x(width / 2)
.y(height / 2)
.strength(0.5)
);
// Explanation ends here -----------------
simulation.velocityDecay(0.2);
simulation
.nodes(nodesData)
.on("tick", ticked);
The parameters that can be set with forceSimulation.force() are summarized below.
“r”: radial force
| Function | Description |
|---|---|
radius |
Circle radius. If no value is specified, it returns the current setting. |
x |
Center x coordinate of the circle.The default is 0. |
y |
Center y coordinate of the circle.The default is 0. |
strength |
Speed at which nodes move toward the circle position. In one step, the position changes by distance * strength.Numbers greater than or equal to 1.0 are no longer used.Set it as a decimal from 0.0 to 1.0.The default is 0.1. |